Category: Rich Media Systems
QUIC – Die Zukunft?
QUIC soll als neuer Standard das weit verbreitete TCP-Protokoll ablösen. Welche Neuerungen QUIC mitbringt, wo seine Stärken liegen und warum überhaupt eine Weiterentwicklung von TCP benötigt wird, versuche ich in diesem Artikel zu beantworten.
A beginners approach at a cloud backed browser game
Foreword: This article reflects my experiences while developing a real time browser-based game. The game of choice was Tic-Tac-Toe as it is straight forward to implement and does not have complex game mechanics. The following paragraphs explain my experiences I got while developing this game with a cloud-based infrastructure in mind. The article is not…
Admin Panel (Web App) in der AWS Cloud
1. Einleitung Im Rahmen der Vorlesung „Software Development for Cloud Computing“ haben wir uns als Gruppe dazu entschieden aufbauend auf teilweise bereits vorhandener Codebasis an einem Startup-Projekt weiterzuarbeiten. Der Hauptfokus lag bei uns auf dem Ausbau von DevOps-Aspekten und auf dem eines stabilen und sicheren Systems, welches auch in der Production-Environment eingesetzt werden kann. Bei…
GeoDarts
by Jannik Igney [ji016] & Timothy Geiger [tg079] 1. Introduction For our course “Software development for cloud computing” we developed a little multiplayer browser game named “GeoDarts”. Goal of the game: Guess where cities are located in Germany on a map and be closer than your opponents. Goal of our project: We wanted to learn…
Your first Web App in the cloud – AWS and Beanstalk
Hello fellow readers! In this blog you will learn how to set up a web-game with worldwide ranking in the cloud without having to deal with complicated deployment. That means for you: More time on your application. The app uses Node.js with Express and MongoDB as backend. The frontend is made out of plain html,…
Multiplayer TypeScript Application run on AWS Services
Daniel Knizia – dk100@hdm-stuttgart.deBenjamin Janzen – bj009@hdm-stuttgart.de The project CatchMe is a location-based multiplayer game for mobile devices. The idea stems from the classic board game Scotland Yard, basically a modern version of hide & seek. You play in a group with up to 5 players outside, where on of the players gets to be…
Progressive Web Apps – Wer braucht noch eine native App?
Beispiele zum Einstieg Progressive Web Apps sind schon weiter verbreitet wie man denkt. Auch große, innovative Unternehmen Twitter, Airbnb, Spotify oder Tinder setzen auf Progressive Web Apps. Abb. 1: Eine Auswahl von Progressive Web Apps [1] Wer sich ein tolles Beispiel anschauen möchte, dem empfehle ich https://riorun.theguardian.com/ (auf mobile) zu testen. Nach einiger Zeit erscheint…
Evaluating and Visualizing Statistical Bot Data
The idea Video game streaming has taken over a big part of the commercial video game scene with Twitch being its biggest platform. Viewers are able to communicate with other viewers and streamers through the chat, or watch their previous streams or highlights. These highlights are made by streamers creating short clips of their favourite…
JavaScript Performance optimization with respect to the upcoming WebAssembly standard
Written by Tim Tenckhoff – tt031 | Computer Science and Media 1. Introduction Speed and performance of the (worldwide) web advanced considerably over the last decades. With the development of sites more heavily reliant on JavaScript (JS Optimization, 2018) , the consideration of actions to optimize the speed and performance of web applications grows in…
Single Page Web Applications
(Originally written for for 143206a Entwicklung von Rich Media Systemen in 07/2019) Intro There are two fundamentally different concepts in web application development: Single-Page and Multi-Page architectures. This article explores the different approaches and explains some of the development concerns of single page architectures, at the example of how to handle the browser history, search…
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