Category: Scalable Systems
A beginners approach at a cloud backed browser game
Foreword: This article reflects my experiences while developing a real time browser-based game. The game of choice was Tic-Tac-Toe as it is straight forward to implement and does not have complex game mechanics. The following paragraphs explain my experiences I got while developing this game with a cloud-based infrastructure in mind. The article is not…
podcrawler
1. Introduction If you listen frequently to podcasts you were probably at least once in the situation where you could not really remember where you heard that one line or sentence. Then you really want to be able to just google it only to find out that this exact podcast didn’t offer a transcription, because…
Admin Panel (Web App) in der AWS Cloud
1. Einleitung Im Rahmen der Vorlesung „Software Development for Cloud Computing“ haben wir uns als Gruppe dazu entschieden aufbauend auf teilweise bereits vorhandener Codebasis an einem Startup-Projekt weiterzuarbeiten. Der Hauptfokus lag bei uns auf dem Ausbau von DevOps-Aspekten und auf dem eines stabilen und sicheren Systems, welches auch in der Production-Environment eingesetzt werden kann. Bei…
TS3 Voice Channel Manager – Create and push a Bot to its Limits
by Jan Kaupe (jk206) Introduction TeamSpeak³ is a Voice-over-IP application allowing users to connect to a server where they can join Voice Channels to communicate with each other. Anyone can download and host own TS³ servers. Huge community servers have been established. However, these servers usually have way more Voice Channels than users, resulting in…
GeoDarts
by Jannik Igney [ji016] & Timothy Geiger [tg079] 1. Introduction For our course “Software development for cloud computing” we developed a little multiplayer browser game named “GeoDarts”. Goal of the game: Guess where cities are located in Germany on a map and be closer than your opponents. Goal of our project: We wanted to learn…
Peer2Peer Multiplayer Real-time Strategy Game “Admiral: WW2”
3D Unity Peer-to-Peer Multiplayer Game Admiral: WW2
Montagsmaler – Multiplayer online game running on Amazon Web Services
by Jannik Smidt (js343), Niklas Schildhauer (ns107) and Lucas Crämer (lc028) Project idea Montagsmaler is a multiplayer online game for web browsers. The idea is derived from the classic Pictionary game, where players have to guess what one person is painting. Basically, we have built the digital version of it, but with one big difference:…
Perfekter Glühwein für Zuhause: Thermometer mit Raspberry Pi und AWS
Abstract Kein anderes Getränk ist mit Weihnachtsmärkten so verbunden wie Glühwein. Und so trinkt sich der ausschweifende Weihnachtsmarktbesucher im Laufe der Adventszeit von Stand zu Stand bis er schließlich am Ende des Jahres seinen Lieblingsstand gefunden hat. Doch auch daheim kann der perfekte Glühwein gelingen. Wir zeigen, wie man sich ein Glühweinthermoter mit Cloudanbindung selber…

Get car location using Raspberry Pi and Google Cloud IoT Core
Google Cloud Platform There is no specific point, why we used the Google Platform. Our decision is based on serveral points. First of we learned a lot about the IBM Cloud and AWS in our Lecture Software Development for Cloud Computing and wanted to learn how other cloud providers work. Another point is, that we…
Your first Web App in the cloud – AWS and Beanstalk
Hello fellow readers! In this blog you will learn how to set up a web-game with worldwide ranking in the cloud without having to deal with complicated deployment. That means for you: More time on your application. The app uses Node.js with Express and MongoDB as backend. The frontend is made out of plain html,…

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